4K Display Resolution Market - Analysis & Forecast to 2014 - 2020

4K Display Resolution Market - Analysis & Forecast to 2014 - 2020

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Published on May 19, 2014 - 320 pages

4K Display Resolution Market by Product Types (Digital Camera, Monitor, Projectors, Smart TV, Smartphone and Tablets ), by Resolution, by Application (Aerospace & Defense, Business & Education, Consumer Electronics, and Entertainment), and by Geography - Analysis & Forecast to 2014 - 2020

4K represents a way by which the resolution can be measured. 4K resolution provides more pixel density which makes the image clearer, crisper, and better. This resolution provides the horizontal resolution close to 4,000 pixels and vertical resolution close to 2000 pixels. There are many standards of 4K resolution which are used for television system broadcasting and for cinemas. This resolution presents implausible and great images. This standard is being used in a number of applications such as business, consumer electronics, aerospace & defense, entertainment, and retail. The Digital Cinema Initiatives (D.C.I.) group has setup standards for 4K digital cinema. DCI which was formed in March 2002 is a combined venture of Sony Picture Entertainment (Japan), The Walt Disney Company (U.S.), Paramount Pictures (U.S.), and Warner Bros Entertainment Inc. (U.S.). Many established companies such as Sony Corporation (Japan), Samsung Electronics Co., Ltd. (South Korea), and LG Electronics (South Korea) are coming up with 4K products.

Currently, North America is the region which has captured the 4K market and according to the forecast, the next emerging region which will move their position upwards up to 2020 will be APAC. Japan and Korea are primarily in broadcasting system industry. China and Brazil will also show growth and boost in profits. Currently, 4096x2160 resolutions is being employed in smart phones and computer devices having touch screen displays. So, it is expected that it will bring a widely used platform for 4K. Lot of companies are including 4096x2160 resolution in their devices like cameras, camcorders, TVs, smartphones, and broadcasting systems. The various formats of are H.284, H.286, VP9, and H.28.

The main driver of 4K growth is the consumer interest towards big screen TVs with excellent image quality and resolution. This resolution provides around four times resolution than that of High Definition (HD) which results in more meticulous videos, grand precise pictures, and clarity. People want home theatre-like experience with high quality pictures. 4K products are becoming less expensive so people are interested in buying them. The restraints are mainly the large bandwidth, mismatched resolution and signal reliability issues. 4K files are larger than High Definition (HD) so it requires more memory to store such files.

Digital Cinema Industry is employing 4K cameras to improve the video quality and to give better experience to the viewers.



Table of Contents

1 INTRODUCTION
1.1 KEY TAKE-AWAYS
1.2 REPORT DESCRIPTION
1.3 MARKETS COVERED
1.4 STAKEHOLDERS
1.5 RESEARCH METHODOLOGY
1.5.1 MARKET SIZE
1.5.2 KEY DATA TAKEN FROM SECONDARY SOURCES
1.5.3 KEY DATA TAKEN FROM PRIMARY SOURCES
1.5.4 ASSUMPTIONS MADE FOR THIS REPORT
2 EXECUTIVE SUMMARY
3 COVER STORY
3.1 COVER STORY - INTERVIEW WITH MANAGING DIRECTOR AT EIZO LTD.
3.2 COVER STORY - INTERVIEW WITH VICE PRESIDENT OF MARKETING AT MARSEILLE NETWORKS INC.
3.3 COVER STORY- INTERVIEW WITH BUSINESS STRATEGY AND MARKETING DIRECTOR AT ZENTERIO AB
4 MARKET OVERVIEW
4.1 INTRODUCTION
4.2 MARKET DEFINITION
4.3 EVOLUTION OF 4K
4.4 MARKET DYNAMICS
4.4.1 MARKET DRIVERS
4.4.1.1 Demand for large screen TVs with high resolution, to get theatre like experience, boosts the consumer interest
4.4.1.2 4K provides an ecosystem for content creation, distribution and processing
4.4.1.3 The mass production of 4K products with affordable price
4.4.2 MARKET RESTRAINTS
4.4.2.1 Broadcasting of 4K content requires considerably more bandwidth than HD content
4.4.2.2 4K will require heavy investment for content creation and broadcasting
4.4.3 MARKET OPPORTUNITIES
4.4.3.1 4K provides an opportunity to generate new services and distinguish the existing services for media companies
4.4.3.2 4K technology extending its applications from Smartphone and tablets to wearable devices
4.4.4 BURNING ISSUES
4.4.4.1 Lack of awareness of the 4K concept among the consumers
4.4.5 WINNING IMPERATIVES
4.4.5.1 Partnering with major players
4.5 VALUE CHAIN ANALYSIS
4.6 PORTER'S FIVE FORCES MODEL
4.6.1 THREAT FROM NEW ENTRANTS
4.6.2 THREAT OF SUBSTITUTES
4.6.3 BARGAINING POWER OF SUPPLIERS
4.6.4 BARGAINING POWER OF BUYERS
4.6.5 DEGREE OF COMPETITION
5 4K MARKET BY PRODUCT TYPE
5.1 INTRODUCTION
5.1.1 DISPLAY BY SIZE
5.1.1.1 1 to 30 inch Displays
5.1.1.2 30 to 40 inch displays
5.1.1.3 50 inch and above displays

5.2 CAMCORDERS
5.2.1 MAJOR COMPANIES OFFERING 4K CAMCORDERS
5.3 DIGITAL CAMERAS
5.3.1 MAJOR COMPANIES OFFERING 4K DIGITAL CAMERAS
5.3.2 COMPACT CAMERAS
5.3.3 DIGITAL CINEMA CAMERAS
5.3.4 WEARABLE 4K CAMERAS
5.4 SMART TVS
5.4.1 ULTRA HD TVS
5.4.2 ORGANIC LIGHT EMITTING DIODES TVS (OLED TVS)
5.4.3 ACCESS PLATFORMS
5.4.3.1 Blu-ray
5.4.3.2 Internet Protocol Television (IPTV) & Over-The-Top (OTT)
5.4.3.3 Satellite operators
5.4.3.3.1 Set-top boxes
5.4.3.4 Digital Terrestrial Television (DTT)
5.5 MONITORS
5.5.1 MAJOR COMPANIES OFFERING 4K MONITORS
5.6 PROJECTORS
5.6.1 MAJOR COMPANIES OFFERING 4K PROJECTORS
5.7 SMARTPHONE & TABLETS
5.7.1 MAJOR COMPANIES OFFERING 4K SMARTPHONES AND TABLETS
5.8 OTHERS
6 4K MARKET BY RESOLUTION
6.1 INTRODUCTION
6.2 3840 X2160 RESOLUTION
6.3 4096X2160 RESOLUTION
6.4 3996X2160 RESOLUTION
6.5 5120X3200 RESOLUTION
6.6 5120X2160 RESOLUTION
7 4K BY FORMATS
7.1 INTRODUCTION
7.2 H.264
7.2.1 MAJOR COMPANIES USING H.264 WITH 4K RESOLUTION
7.3 H.265 (HEVC)
7.3.1 MAJOR COMPANIES USING H.265 WITH 4K RESOLUTION
7.4 VP9
7.4.1 MAJOR COMPANIES USING VP9 WITH 4K RESOLUTION
7.5 VC-8150
8 4K MARKET BY APPLICATION
8.1 INTRODUCTION
8.2 AEROSPACE AND DEFENSE
8.3 BUSINESS AND EDUCATION
8.4 CONSUMER ELECTRONICS
8.5 ENTERTAINMENT
8.5.1 DIGITAL CINEMAS AND BROADCASTING
8.5.2 GAMING
8.6 RETAIL AND ADVERTISEMENT
8.7 OTHERS
9 4K MARKET BY GEOGRAPHY
9.1 INTRODUCTION
9.2 AMERICAS
9.2.1 MAJOR COMPANIES OFFERING 4K PRODUCTS IN AMERICAS
9.2.2 NORTH AMERICA
9.2.3 THE U.S.
9.2.4 CANADA
9.2.5 MEXICO
9.2.6 SOUTH AMERICA

9.3 EUROPE
9.3.1 MAJOR COMPANIES OFFERING 4K PRODUCTS IN EUROPE
9.3.2 GERMANY
9.3.3 FRANCE


Companies Mentioned:

AJA VIDEO SYSTEMS
AU OPTRONICS CORP.
CANON INC.
EIZO CORPORATION
INNOLUX CORPORATION
LG ELECTRONICS
MARSEILLE NETWORKS INC.
PANASONIC CORPORATION
PLANAR SYSTEMS INC.
POINTGRAB LTD.
RED DIGITAL CINEMA CAMERA COMPANY
SAMSUNG ELECTRONICS CO. LTD.
SHARP CORPORATION
SONY CORPORATION